3DIIBlog - Biped System
6:09 AMBiped system is a very helpful tool in 3Ds Max, it is in simple term easiest way to make a skeleton compared to Autodesk Maya.
First of all, going to the Create panel, click on systems and biped. There are multiple options on the body type like Skeleton Male Female and Classic, usually choosing skeleton is fine, but male and female brings more customizations. Once dragging out the biped, we can customize how much joints we want them to have. For example, neck links, spine links, how many fingers and much more.
The biped system is very flexible to animate and there are easier ways to animate, at the motion panel which is near the create panel, there are figure mode and footstep mode. Figure mode is to adjust the biped to set key for it and animate. Footstep mode is a simple way to animate walking, running and even jumping.
Footstep mode is usually animated by modifying the placement of the footsteps, you can set from how many footsteps to how the footsteps rotate. That is pretty much what I have learned.
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